Hi, I’m Brady Norum — a recent Computer Science graduate from Hofstra University with a passion for game development, both in code and in narrative. I specialize in Unity and have built everything from systems-heavy card games to story-driven jams. I’m especially interested in how writing and mechanics work together to shape player experience, whether it’s through quirky UI, branching dialogue, or systems that surprise. I like making games that are smart, strange, and a little bit personal.

Outside of all that, I'm a huge Steely Dan fan, and a killer accordion player. Thanks for checking me out! Don't get into any trouble, now.